Decided to start a shaman today. Figured for fun I'd track how long it takes to go every 10 levels.
1-10: 2 hours, 39 minutes, 42 seconds.
Feb 7, 2009
Feb 6, 2009
On Mage Changes
So, it seems like almost every class is undergoing major changes, well, except for one...us mages. Here's what the developers posted last night regarding mage changes:
Oh wow, a whole 4 changes? Thanks! Of the changes, only the first one really matters. I'll have some sort of replenishment skill - will it be castable? Passive? I would guess castable since it will replace Improved Water Elemental. It will be a nice bonus, but they'll really need to change mana regen if I ever need to use this spell. I'll probably just throw it into my all-in-one macro and whenever it's available, it'll be used.
Frost mage "shatter combo" in PvE, bleh. No one raids frost, and I doubt a shatter combo buff will get anyone to change their minds. Survivability for Fire Specs in PvP will be nice. I know I've been PvP'ing some on the weekends and I get blown up pretty fast by almost anything that can get a hold of me - Death Knights, Arcane Mages (blast their Slow and Improved Counterspell), etc. A bit more survivability will be nice.
And lastly, making spirit more "useful and interesting"? No thanks. Spirit gear goes to healy types. I don't want to fight them over items. Hopefully they don't make spirit a required stat for mages as this will just throw in one more stat into our calculations and just end up making us take items that should have gone to healers.
As for the other changes, it's more of the same - making the game easier for noobs of all types. QQ...I lose a bag as a hunter. Well that's the way it's always been. Now they're taking away ammo? Why even have any consumables? Let's just give everyone everything free. Makes sense to me. Perhaps items shouldn't break with deaths. Perhaps everyone should be able to make high-end food with a skill level of 1. It's getting pretty lame around here to see the dumbing-down of the game continuing.
* Improved Water Elemental – this talent has been removed and replaced with a new talent that grants Replenishment (similar to Shadow priests).
* We are also working on a way to give frost mages Ice Lance “Shatter combos” in PvE.
* We are also working on more survivability for Fire spec in PvP.
* We are also working on making Spirit a more useful and interesting stat for all mages.
Oh wow, a whole 4 changes? Thanks! Of the changes, only the first one really matters. I'll have some sort of replenishment skill - will it be castable? Passive? I would guess castable since it will replace Improved Water Elemental. It will be a nice bonus, but they'll really need to change mana regen if I ever need to use this spell. I'll probably just throw it into my all-in-one macro and whenever it's available, it'll be used.
Frost mage "shatter combo" in PvE, bleh. No one raids frost, and I doubt a shatter combo buff will get anyone to change their minds. Survivability for Fire Specs in PvP will be nice. I know I've been PvP'ing some on the weekends and I get blown up pretty fast by almost anything that can get a hold of me - Death Knights, Arcane Mages (blast their Slow and Improved Counterspell), etc. A bit more survivability will be nice.
And lastly, making spirit more "useful and interesting"? No thanks. Spirit gear goes to healy types. I don't want to fight them over items. Hopefully they don't make spirit a required stat for mages as this will just throw in one more stat into our calculations and just end up making us take items that should have gone to healers.
As for the other changes, it's more of the same - making the game easier for noobs of all types. QQ...I lose a bag as a hunter. Well that's the way it's always been. Now they're taking away ammo? Why even have any consumables? Let's just give everyone everything free. Makes sense to me. Perhaps items shouldn't break with deaths. Perhaps everyone should be able to make high-end food with a skill level of 1. It's getting pretty lame around here to see the dumbing-down of the game continuing.
Feb 4, 2009
About Last Friday...
So last Friday, I've just awoken (wow, that's an odd word), and I have my flasks, my food, and my gear repaired, ready to take on Malygos and get my new necklace. But we usually start with Sartharion so I flew down to Wyrmrest Temple to start summoning players in once our group was formed. Then I'm told...we'll be doing Malygos first. Oh good! I have the blue gem for my neck piece (which reminds me, I need to put a +19 spell damage gem in there) and I can equip it for a Sartharion raid. So I hop on the nearest red drake and fly over to Coldarra. Upon arriving there, I'm told, nope - Sartharion first because Aravic is specced for tanking so I hopped on my own Armored Snowy Griffon and flew back.
But then...Aravic is going to spec DPS and let's go to Malygos first so we can down him and spend the rest of the night on Sartharion with one drake. WHAT? Fine. Red Drake, take me back to Coldarra. I arrive, and we quickly explain the fight to Dylana, our third healer for the night, and a new hunter we have picked up from the looking for group channel. After one wipe due to everyone getting used to healing assignments, picking up discs, and using the domes, we assemble once again and quickly take him down just as he's about to enrage (actually, I think he did enrage, but our DOTs killed him just in time). So I get the lovely new neck piece, Weser picks up Black Ice, and we head back to the Wyrmrest Temple.
So here we are now, ready to tackle Sartharion with one drake up - Tenebron this time around. Our first attempt, we decide to have Weser tank Tenebron, EleazarJr will pick up the lava blazes and the whelps, and Aravic will tank Sartharion himself. This doesn't work due to an equipment malfunction and Weser gets crushed by Tenebron leading to a wipe. We then try to have Eleazar tank both Tenebron and the adds, but this just takes too much work running all over the place picking up the blazes and then having to round up all the whelps. So we try another new strategy - Eleazar will pick up all the adds and tank them and Aravic will tank BOTH Sartharion AND Tenebron.
Yes, he's one crazy tank. But it works. Everything is going smoothly - DPS is able to focus on bringing Tenebron down without having to worry about stray lava blazes or whelps from the portal. All we need to do is DPS Tenebron and avoid the fire walls. So Tenebron is in the process of being defeated when...a healer and DPS disconnect. In the chaos of new healing assignments and working on keeping the tank up as he's getting hit by Sartharion and Tenebron, we lose two more DPS - not sure what they were hit by - maybe a stray lava blaze, a whelp, or a lava wall - but we're down to 2 healers, 2 tanks, and 2 DPS. Both tanks have their hands full with Sartharion, Tenebron, and the adds while the healers are both squarely focused on the tanks. Occasionally I would aggro a blaze and have to drag it over to Jr, our pally tank, then hope a heal came in before I got hit by a meteor or another add.
So here we are, with just 2 DPS. Tenebron goes down. I do a little bit of AOE on the adds that Jr has stacked up, but focus mainly on Sartharion. Every time any cooldown is up, I use it. Then, as I see him getting closer to 10% health, I hold my cooldowns in preparation for the quasi-enrage. I knew we wouldn't have the DPS to blow through him in this stage, so I was pleasantly surprised to find that once his initial enrage happens, he calms back down again. So we just had Jr pick up all the extra blazes that spawned, Ivan and I tried to dodge the meteors and DPS all out on Sartharion, and eventually, he went down.
In all, it took us 11 minutes to bring him down. I used my three mana gem charges, conjured a new one, and used two charges on that. I used mirror image a few times and think I even threw in an evocate and an invisibility. It was, quite simply, one of the best fights I've been a part of. The fun in knowing that if I got in trouble, I essentially had to fend for myself, the excitement in knowing that it's just me and Ivan who need to knock down Sartharion and his 7.7 million HP, and the fun in just having to be on top of our games for the full 11 minutes to make this thing work. So we now have the awesome Twilight Assist achievement and though I doubt we'll be doing two drakes this week, I do look forward to the challenge in upcoming weeks.
But then...Aravic is going to spec DPS and let's go to Malygos first so we can down him and spend the rest of the night on Sartharion with one drake. WHAT? Fine. Red Drake, take me back to Coldarra. I arrive, and we quickly explain the fight to Dylana, our third healer for the night, and a new hunter we have picked up from the looking for group channel. After one wipe due to everyone getting used to healing assignments, picking up discs, and using the domes, we assemble once again and quickly take him down just as he's about to enrage (actually, I think he did enrage, but our DOTs killed him just in time). So I get the lovely new neck piece, Weser picks up Black Ice, and we head back to the Wyrmrest Temple.
So here we are now, ready to tackle Sartharion with one drake up - Tenebron this time around. Our first attempt, we decide to have Weser tank Tenebron, EleazarJr will pick up the lava blazes and the whelps, and Aravic will tank Sartharion himself. This doesn't work due to an equipment malfunction and Weser gets crushed by Tenebron leading to a wipe. We then try to have Eleazar tank both Tenebron and the adds, but this just takes too much work running all over the place picking up the blazes and then having to round up all the whelps. So we try another new strategy - Eleazar will pick up all the adds and tank them and Aravic will tank BOTH Sartharion AND Tenebron.
Yes, he's one crazy tank. But it works. Everything is going smoothly - DPS is able to focus on bringing Tenebron down without having to worry about stray lava blazes or whelps from the portal. All we need to do is DPS Tenebron and avoid the fire walls. So Tenebron is in the process of being defeated when...a healer and DPS disconnect. In the chaos of new healing assignments and working on keeping the tank up as he's getting hit by Sartharion and Tenebron, we lose two more DPS - not sure what they were hit by - maybe a stray lava blaze, a whelp, or a lava wall - but we're down to 2 healers, 2 tanks, and 2 DPS. Both tanks have their hands full with Sartharion, Tenebron, and the adds while the healers are both squarely focused on the tanks. Occasionally I would aggro a blaze and have to drag it over to Jr, our pally tank, then hope a heal came in before I got hit by a meteor or another add.
So here we are, with just 2 DPS. Tenebron goes down. I do a little bit of AOE on the adds that Jr has stacked up, but focus mainly on Sartharion. Every time any cooldown is up, I use it. Then, as I see him getting closer to 10% health, I hold my cooldowns in preparation for the quasi-enrage. I knew we wouldn't have the DPS to blow through him in this stage, so I was pleasantly surprised to find that once his initial enrage happens, he calms back down again. So we just had Jr pick up all the extra blazes that spawned, Ivan and I tried to dodge the meteors and DPS all out on Sartharion, and eventually, he went down.
In all, it took us 11 minutes to bring him down. I used my three mana gem charges, conjured a new one, and used two charges on that. I used mirror image a few times and think I even threw in an evocate and an invisibility. It was, quite simply, one of the best fights I've been a part of. The fun in knowing that if I got in trouble, I essentially had to fend for myself, the excitement in knowing that it's just me and Ivan who need to knock down Sartharion and his 7.7 million HP, and the fun in just having to be on top of our games for the full 11 minutes to make this thing work. So we now have the awesome Twilight Assist achievement and though I doubt we'll be doing two drakes this week, I do look forward to the challenge in upcoming weeks.
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Jan 30, 2009
Numbers, Numbers, Numbers
Last night, we cleared Naxxramas in record time and even pulled in a few new achievements. First up was the Arachnid Quarter, and even though the majority of us had already completed Arachnophobia, we did it again without an issue. We then moved on, completed Momma Said Knock You Out and then cleared the rest of the instance, including achieving The Hundred Club without an issue. Next up, we'll either start trying to have some fun 8-manning Naxx or going for some of the more difficult achievements.
We did have some interesting drops though. For the most part, leather, mail and plate dropped. Caster drops were few and far between. However, the Gown of Blaumeux, Cowl of Sheet Lightning, and Heroes' Frostfire Circlet dropped, leading me to have to run some numbers this morning. In the end, I won the Cowl of Sheet Lightning, the Tier 7 head piece went to our wonderful healy druid, Vetarra, and the Gown went to Matnocuido.
I knew the Gown was a slight upgrade, but it was a large upgrade for Matnocuido, so I passed my roll to him, especially after I had already gotten the Cowl of Sheet Lightning and I didn't know if I wanted to break my four piece Tier 7 bonus for the Gown. Which led me to wonder, if the Gown is better than the Tier 7 piece, and the Cowl is better than the Tier 7 piece, but I want to keep my Tier 7 four piece bonus, how do I do it? And that's where the numbers come in.
If you compare the Heroes' Frostfire Circlet and the Gown of Blaumeux to the Cowl of Sheet Lightning paired with the Heroes' Frostfire Robe, the Circlet and Gown come out ahead:
Circlet + Gown = +20 STA, +4 INT, +39 HIT, +11 HST, +11 DMG, -15 MP5, -2 Yellow Sockets.
Assigning values of 1.3 to Spellpower, 0.89 to Crit & Hit, and 0.95 to Haste via the Theorycraft-O-Matic (Hit actually receives a value of 0, but since I can swap Hit and Crit gems equally, I assign the same value to both), the Circlet + Gown give me 25 extra "points."
But in the mean time, the Cowl was a huge upgrade over the Hat of Wintry Doom, giving me 12 "points" though the Gown would have given me 30 "points" over my frostfire robe, but then I'd lose my 5% extra damage on crits via the 4 piece set bonus.
Given that I crit 48% of the time on bosses (from last night's full Naxxramas clear) and my average crit is 8,345, that means that my average four piece tier 7 bonus results in extra damage of 397. I crit 386 times last night, which equals 153,390 extra damage from frostfire bolts alone. Factoring in all my other offensive spells, my 5% extra crit gave me increased damage of 233,464. Considering I did 10,381,794 damage last night, overall, the 5% increased crit damage bonus increases my total damage output by 2.25%. The question now is, what additional combination of spellpower, crit, haste, and hit would allow me to up my damage by 2.25%?
In the end, upgrading to the Cowl of Sheet Lightning and the Gown of Blaumeux delivers: +46 STA, +12 INT, -120 SPI, -94 CRIT, +45 HIT, +107 HST, +16 DMG, +15 MP5, and 2 fewer yellow gems. Using TCOM point values, it's a gain of 35 "points." But is it 2.25% damage? I'm not sure. Throw out stamina, intellect, spirit and mp5. And I lose 94 crit for 45 hit, 107 haste and 16 damage. Given that 107 haste equals 3.2% faster casting, I'm inclined to say that the tradeoff is worth it. If you can cast 3.2% faster, you can do 3.2% more damage - right? Losing the 94 crit though really hurts, but at 1:1 with hit, it's really a loss of 49 crit. With crit at 0.89 and damage at 1.3, the gain of 16 damage offsets 21 crit, so I lose 28 crit total. Now obviously, 107 haste is better than 28 crit. But if 28 crit equates to 26 haste, we have a net gain of 80 haste, or 2.45% faster casting. So running the numbers, it looks as if the Gown + Cowl is better than the pieces of Tier 7.
So now that I have that information in the back of my head, next week when we run Naxx, if the Gown drops, I'm needing it and I'll be set. I'll take the Tier 7 head piece just to have the full set, but I won't use it, so it'd be a purely cosmetic roll, coming after any need or greed rolls.
Next up, tonight we have Malygos. Last night I was lucky enough to win the Key to the Focusing Iris which will turn into the Chain of the Frost Wyrm after completing the quest tonight. I didn't initially think the Chain was that much better than the Necklace, but it's about 28 "points" better with the following stats:
-1 STA, +7 INT, -41 CRIT, +30 HIT, +37 HST, +7 DMG, Blue instead of Red Gem (Boo), +Spellpower instead of +Intellect socket bonus (yay!). However, I'll probably throw a +19 damage red gem in it since the +5 spellpower bonus is outweighed by the +10 you get over a blue gem which only has +9 damage. So in the end, it's just a 4 intellect loss on the socket from the bonus.
But I'm hoping that the new Chain tonight, paired with my Cowl from last night will up my DPS a bit. Also, I haven't been casting Mirror Image at all while raiding. I thought it was a spell in the Arcane tree that I never spec'ed into. But all the time, it's just been sitting there, extra damage for the low cost of a global cooldown. It has now been added to my uber-damage macro and will be cast every time it is up during a boss fight (every 3 minutes).
We did have some interesting drops though. For the most part, leather, mail and plate dropped. Caster drops were few and far between. However, the Gown of Blaumeux, Cowl of Sheet Lightning, and Heroes' Frostfire Circlet dropped, leading me to have to run some numbers this morning. In the end, I won the Cowl of Sheet Lightning, the Tier 7 head piece went to our wonderful healy druid, Vetarra, and the Gown went to Matnocuido.
I knew the Gown was a slight upgrade, but it was a large upgrade for Matnocuido, so I passed my roll to him, especially after I had already gotten the Cowl of Sheet Lightning and I didn't know if I wanted to break my four piece Tier 7 bonus for the Gown. Which led me to wonder, if the Gown is better than the Tier 7 piece, and the Cowl is better than the Tier 7 piece, but I want to keep my Tier 7 four piece bonus, how do I do it? And that's where the numbers come in.
If you compare the Heroes' Frostfire Circlet and the Gown of Blaumeux to the Cowl of Sheet Lightning paired with the Heroes' Frostfire Robe, the Circlet and Gown come out ahead:
Circlet + Gown = +20 STA, +4 INT, +39 HIT, +11 HST, +11 DMG, -15 MP5, -2 Yellow Sockets.
Assigning values of 1.3 to Spellpower, 0.89 to Crit & Hit, and 0.95 to Haste via the Theorycraft-O-Matic (Hit actually receives a value of 0, but since I can swap Hit and Crit gems equally, I assign the same value to both), the Circlet + Gown give me 25 extra "points."
But in the mean time, the Cowl was a huge upgrade over the Hat of Wintry Doom, giving me 12 "points" though the Gown would have given me 30 "points" over my frostfire robe, but then I'd lose my 5% extra damage on crits via the 4 piece set bonus.
Given that I crit 48% of the time on bosses (from last night's full Naxxramas clear) and my average crit is 8,345, that means that my average four piece tier 7 bonus results in extra damage of 397. I crit 386 times last night, which equals 153,390 extra damage from frostfire bolts alone. Factoring in all my other offensive spells, my 5% extra crit gave me increased damage of 233,464. Considering I did 10,381,794 damage last night, overall, the 5% increased crit damage bonus increases my total damage output by 2.25%. The question now is, what additional combination of spellpower, crit, haste, and hit would allow me to up my damage by 2.25%?
In the end, upgrading to the Cowl of Sheet Lightning and the Gown of Blaumeux delivers: +46 STA, +12 INT, -120 SPI, -94 CRIT, +45 HIT, +107 HST, +16 DMG, +15 MP5, and 2 fewer yellow gems. Using TCOM point values, it's a gain of 35 "points." But is it 2.25% damage? I'm not sure. Throw out stamina, intellect, spirit and mp5. And I lose 94 crit for 45 hit, 107 haste and 16 damage. Given that 107 haste equals 3.2% faster casting, I'm inclined to say that the tradeoff is worth it. If you can cast 3.2% faster, you can do 3.2% more damage - right? Losing the 94 crit though really hurts, but at 1:1 with hit, it's really a loss of 49 crit. With crit at 0.89 and damage at 1.3, the gain of 16 damage offsets 21 crit, so I lose 28 crit total. Now obviously, 107 haste is better than 28 crit. But if 28 crit equates to 26 haste, we have a net gain of 80 haste, or 2.45% faster casting. So running the numbers, it looks as if the Gown + Cowl is better than the pieces of Tier 7.
So now that I have that information in the back of my head, next week when we run Naxx, if the Gown drops, I'm needing it and I'll be set. I'll take the Tier 7 head piece just to have the full set, but I won't use it, so it'd be a purely cosmetic roll, coming after any need or greed rolls.
Next up, tonight we have Malygos. Last night I was lucky enough to win the Key to the Focusing Iris which will turn into the Chain of the Frost Wyrm after completing the quest tonight. I didn't initially think the Chain was that much better than the Necklace, but it's about 28 "points" better with the following stats:
-1 STA, +7 INT, -41 CRIT, +30 HIT, +37 HST, +7 DMG, Blue instead of Red Gem (Boo), +Spellpower instead of +Intellect socket bonus (yay!). However, I'll probably throw a +19 damage red gem in it since the +5 spellpower bonus is outweighed by the +10 you get over a blue gem which only has +9 damage. So in the end, it's just a 4 intellect loss on the socket from the bonus.
But I'm hoping that the new Chain tonight, paired with my Cowl from last night will up my DPS a bit. Also, I haven't been casting Mirror Image at all while raiding. I thought it was a spell in the Arcane tree that I never spec'ed into. But all the time, it's just been sitting there, extra damage for the low cost of a global cooldown. It has now been added to my uber-damage macro and will be cast every time it is up during a boss fight (every 3 minutes).
Labels:
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Jan 25, 2009
2 Days, 2 Titles
On Thursday, our rag-tag bunch of adventurers stepped into Naxxramas looking to clear as much as possible, little did we know, a full clear was within our grasp. Taking about four hours, we cleared the whole place in one night, leaving Friday night open for Sartharion and Malygos. We quickly down Sartharion (after a couple of attempts with one drake up) and then made our way to Malygos.
We had seen Malygos one week before, but only got to the final stage a couple of times. But this week, we had over 3 hours to work on him, and we would not leave without him going down! So after about 5 or 6 wipes, including a couple of tries at his last phase, we realized, we didn't have the stacks working for the last phase and we'd never get him down. So we took a break, stepped outside, and went to practice on the daily quest, Aces High. After a bit of practice there, we stepped back in, revitalized, and ready to go. We had a couple of missteps, but in the end, Maylgos was defeated! And there were quite a few people in our raid who obtained the awesome title, Champion of the Frozen Wastes.
Skip ahead a day and the Lunar Festival had returned to Azeroth. I awoke at 7, ready to go get my coins. After collecting about 40 coins, Aravic and Eleazarjr awoke from their slumber and we set out to rescue the elders in the Northrend dungeons. After four heroic dungeons, I was left to go back to coin collecting. I quickly snapped up the rest of the coins throughout Kalimdor and the Eastern Kingdoms and then looked for a group for some other instances. I found a pick up group going to Nexus and we quickly found the elder in there and I was left with just a couple of elders left. I took a quick side trip to Moonglade where I defeated Omen and bought a nice pant suit. I ported back to Dalaran and quickly found a group for my remaining coins in my wonderful guild. We got the coins, and in just under 12 hours, I was Elder Tiddlywinks.

The next morning, I woke up, started fishing for a sewer rat, and was waiting on the last book I need for Higher Learning to spawn when Rylara asked me if I wanted to go kill C'Thun. Heck yeah, I wanted to kill C'Thun! So I ported to Theramore, flew to Cenarion Hold, and made my way into the Temple of Ahn'Qiraj. We quickly dispatched of C'Thun (even though I died in his stomach), and I was finally able to complete my Classic Raider achievement!

In all, it's been a crazy couple days. Two titles received, Malygos and C'Thun down, and over 230 achievement points. I'm hoping my book spawns soon so I can receive another pet and my weekend will be complete!
We had seen Malygos one week before, but only got to the final stage a couple of times. But this week, we had over 3 hours to work on him, and we would not leave without him going down! So after about 5 or 6 wipes, including a couple of tries at his last phase, we realized, we didn't have the stacks working for the last phase and we'd never get him down. So we took a break, stepped outside, and went to practice on the daily quest, Aces High. After a bit of practice there, we stepped back in, revitalized, and ready to go. We had a couple of missteps, but in the end, Maylgos was defeated! And there were quite a few people in our raid who obtained the awesome title, Champion of the Frozen Wastes.
Skip ahead a day and the Lunar Festival had returned to Azeroth. I awoke at 7, ready to go get my coins. After collecting about 40 coins, Aravic and Eleazarjr awoke from their slumber and we set out to rescue the elders in the Northrend dungeons. After four heroic dungeons, I was left to go back to coin collecting. I quickly snapped up the rest of the coins throughout Kalimdor and the Eastern Kingdoms and then looked for a group for some other instances. I found a pick up group going to Nexus and we quickly found the elder in there and I was left with just a couple of elders left. I took a quick side trip to Moonglade where I defeated Omen and bought a nice pant suit. I ported back to Dalaran and quickly found a group for my remaining coins in my wonderful guild. We got the coins, and in just under 12 hours, I was Elder Tiddlywinks.

The next morning, I woke up, started fishing for a sewer rat, and was waiting on the last book I need for Higher Learning to spawn when Rylara asked me if I wanted to go kill C'Thun. Heck yeah, I wanted to kill C'Thun! So I ported to Theramore, flew to Cenarion Hold, and made my way into the Temple of Ahn'Qiraj. We quickly dispatched of C'Thun (even though I died in his stomach), and I was finally able to complete my Classic Raider achievement!

In all, it's been a crazy couple days. Two titles received, Malygos and C'Thun down, and over 230 achievement points. I'm hoping my book spawns soon so I can receive another pet and my weekend will be complete!
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Jan 21, 2009
Chef Tiddlywinks...Finally
So last night, after finishing up my daily cooking quest, I went to buy the Worg Tartare and Fish Feast recipes thinking each would cost 3 dalaran cooking awards. Worg Tartare down, one recipe to go. What's this!? Fish Feast is 5 cooking awards? And it requires 450 cooking? Oh noes. I'm only at 437.
So off I went to hunt rhinos. After amassing 52 rhino meat (I had 24 Northern Spices, so I wanted to make 24 small feasts to hopefully earn those last 13 points, and I wanted 4 rhino meat left over for the cooking dailies), I then quickly fished up as many Nettlefish as I could in 30 minutes on three hooks. It was quite a few more than the 48 required which is perfectly fine with me since my raid food of choice is Nettlefish. Then to find some Arctic Salmon - not a problem. Fished up 48 of them and hurried back to the Ledgermain Lounge to look for the last book I need for Higher Learning. I quickly started cooking small feasts and earned the 13 points I needed in just 17 feasts. So there I sat - at 450 with 4 Dalaran Cooking Awards...
To prepare the the fish feast cooking in the morning, I then had to venture back out to catch some Mussleback Sculpins (luckily it uses Arctic Salmon and Nettlefish too, and I had those left over). I fished up the requisite amount, killed a couple of worgs for my Worg Tartare and went to sleep, waiting for the daily the next morning.
So early this morning I awoke to Infused Mushroom Meatloaf and luckily had just 2 chilled meats left, I gathered the mushrooms quickly, got my 5th dalaran cooking award, bought the recipe and was rewarded with Chef de Cuisine, and then cooked up 4 fish feasts for The Northrend Gourmet and, of course, Hail to the Chef!
Here I stand on the shore of a peaceful lake in Crystalsong forest with my latest pet, the adorable fawn (reward from Lil' Game Hunter achievement for 75 pets).

Yesterday I mentioned my trip to Tempest Keep, and not only did I win the Robes of Tirisfal, but I also won the Ethereum Life-Staff which you can see in the picture of me below:

As an additional bonus last night, while briefly perusing the lists of achievements, I found two new ones! Pest Control requires you to go around all over the world to slay pests such as maggots, beetles, spiders, and roaches which was quite time-consuming, especially since I couldn't find a larva for the life of me. I went into Naxxramas, but couldn't find one without going past some enemies, so I went back to the Ghostlands, where after about 10-15 minutes of running around searching for them, I finally found one.
The other achievement is a follow-up to To All The Squirrels I've Loved Before entltied, To All The Squirrels Who Shared My Life. Similar to the "loved before" achievement, you have to go around and /love a bunch of critters - most of them scattered through Northrend, but a couple in some more obscure places. After a quick loop of Northrend, I went over to the Swamp of Sorrows to find a toad and got the achievement. With the Chef achievements this morning, I hit 4,700 points exactly!
So off I went to hunt rhinos. After amassing 52 rhino meat (I had 24 Northern Spices, so I wanted to make 24 small feasts to hopefully earn those last 13 points, and I wanted 4 rhino meat left over for the cooking dailies), I then quickly fished up as many Nettlefish as I could in 30 minutes on three hooks. It was quite a few more than the 48 required which is perfectly fine with me since my raid food of choice is Nettlefish. Then to find some Arctic Salmon - not a problem. Fished up 48 of them and hurried back to the Ledgermain Lounge to look for the last book I need for Higher Learning. I quickly started cooking small feasts and earned the 13 points I needed in just 17 feasts. So there I sat - at 450 with 4 Dalaran Cooking Awards...
To prepare the the fish feast cooking in the morning, I then had to venture back out to catch some Mussleback Sculpins (luckily it uses Arctic Salmon and Nettlefish too, and I had those left over). I fished up the requisite amount, killed a couple of worgs for my Worg Tartare and went to sleep, waiting for the daily the next morning.
So early this morning I awoke to Infused Mushroom Meatloaf and luckily had just 2 chilled meats left, I gathered the mushrooms quickly, got my 5th dalaran cooking award, bought the recipe and was rewarded with Chef de Cuisine, and then cooked up 4 fish feasts for The Northrend Gourmet and, of course, Hail to the Chef!
Here I stand on the shore of a peaceful lake in Crystalsong forest with my latest pet, the adorable fawn (reward from Lil' Game Hunter achievement for 75 pets).

Yesterday I mentioned my trip to Tempest Keep, and not only did I win the Robes of Tirisfal, but I also won the Ethereum Life-Staff which you can see in the picture of me below:

As an additional bonus last night, while briefly perusing the lists of achievements, I found two new ones! Pest Control requires you to go around all over the world to slay pests such as maggots, beetles, spiders, and roaches which was quite time-consuming, especially since I couldn't find a larva for the life of me. I went into Naxxramas, but couldn't find one without going past some enemies, so I went back to the Ghostlands, where after about 10-15 minutes of running around searching for them, I finally found one.
The other achievement is a follow-up to To All The Squirrels I've Loved Before entltied, To All The Squirrels Who Shared My Life. Similar to the "loved before" achievement, you have to go around and /love a bunch of critters - most of them scattered through Northrend, but a couple in some more obscure places. After a quick loop of Northrend, I went over to the Swamp of Sorrows to find a toad and got the achievement. With the Chef achievements this morning, I hit 4,700 points exactly!
Labels:
achievement,
cooking,
pets,
screenshots
Jan 20, 2009
Random Thoughts
- The past few days, I've been hanging out in a channel on our server called Bookclub. With their help, I've been able to gather 7 of the 8 books required for Higher Learning. I even took lead of the channel for a while on Saturday night and Sunday as I kept the timers updated and coordinated camping of books by people in the channel. Suffice to say, I really haven't had as much fun outside of raiding for a while. The thrill of the hunt, the camaraderie, it was quite a fun experience. Hopefully tonight I can get my last book and my newest pet and while it'll be sad to leave the channel, I hope my contributions made over the past few days were helpful to the community.
- Today is patch day. And with it, I will be getting my Hail to the Chef and Chef de Cuisine achievements. Lately I haven't been sporting any title as they all seem to be pretty commonplace and boring these days. I'm hoping to get Champion of the Frozen Wastes this week if we can down Malygos, but if we don't, or at least until that point, I'll be Chef Tiddlywinks.
- Speaking of achievements, leading up to last weekend, I went 6 days without an achievement! SIX! I was stuck at 4,500 achievement points for the longest time. Luckily I've gotten back on track with some heroic achievements, some reputation achievements, some battleground achievements, and even some old school achievements. So now I'm up to 4,620 achievement points and with the Lunar Festival coming Saturday, I should blow by 4,800 with the holiday and profession achievements.
- Speaking of Old School raiding...last night we went into Tempest Keep for the achievement. I joined a little late, getting there just in time for High Astromancer Solarian and we easily blew through her and the trash up to Kael'thas before running into trouble. One of the main issues we ran into was our Death Knight tank and off tank. Neither can use a shield so the fireballs and pyroblasts were eating us up. Luckily we were able to make it through a couple times, but then he'd start throwing us around and just doing too much damage to the tanks. So we called in reinforcements. We added another 10 people to our group and with 21, we downed him (a mix of levels from 70-80). In the end, just 6 of us were standing and my heart was pounding like none other. Sitting there, trying my damnedest to nuke him down and get those last few points off his health...it's a shame my damage meter and timers broke during an update right before I logged in - it would have been interesting to see what my damage was like on that fight - I certainly love seeing strings of 10k+ crits. In the end, it was me and 5 others left alive that defeated him. And with that, I earned my acheivement, got Kael's Vial Remnant for The Vials of Eternity, and I should still have a shot at my Hand of A'dal title since I've been carrying around the quest for ages. I also screwed up the rolls at the end which I felt horrible for, but I did walk away with my first and only tier 5 piece, the Robes of Tirisfal.
- I'm a bit miffed with one of the changes in the patch today. They're going to be awarding full reputation gains for grey mobs. So what does this mean? Well, I've spent countless hours killing furlbogs, trolls, and undead to get my 32 exalted reputations. Now, anyone and everyone can go back to these old rep grinds and level them 5 times faster than I was able to. It will make all my hard work completely worthless. Even though I know I did the grinds before the patch, no one else will, and we'll suddenly start seeing a lot more people exalted with a lot more factions. On the bright side, I could probably finish up my Zandalar rep a bit quicker now with fewer gold invested in coins and bijous, but that's the only place it benefits me while everyone else will have easy grinds for the Argent Dawn, Bloodsail Buccaneers, Timbermaw, Zandalar, Kurenai, Sporeggar, etc.
Labels:
achievement,
higher learning,
patch,
pets,
reputation,
tempest keep,
tier 5
Jan 14, 2009
Cooking - Complete!
So, here I sit, with one Dalaran Cooking Award to my name and not a recipe to use it on (when I get 3). As we already knew, the Chef achievement is broken as it is impossible to complete The Northrend Gourmet. But I have done as much as possible right now and I look forward to the vendors having a couple new recipes for me in the near future.
To be prepared for those recipes, I'll just have to visit a vendor to make my Kungaloosh and I'll have to do some fishing tonight to be ready for the Fish Feast. I'll also need to kill some worg and gather some meat for the upcoming Worg Tartare recipe. The Kungaloosh recipe will be available from a vendor if you have completed The Taste Test (which I have) and the Fish Feast and Worg Tartare will be available for Dalaran Cooking Awards. So in 5 or fewer days, I'll have the requisite Awards ready for purchasing the recipes and I will be able to hit exactly 45 recipes for the Northrend Gourmet (I sit at 42/46 right now). I'm also at 157/160 for the Chef de Cuisine, so these three recipes will also get me that achievement. And as I sit at 66/100 Dalaran Cooking Awards, it will take me approximately 24 or so days to achieve 100 Dalaran Cooking Awards to completely finish the Cooking Achievements.
To be prepared for those recipes, I'll just have to visit a vendor to make my Kungaloosh and I'll have to do some fishing tonight to be ready for the Fish Feast. I'll also need to kill some worg and gather some meat for the upcoming Worg Tartare recipe. The Kungaloosh recipe will be available from a vendor if you have completed The Taste Test (which I have) and the Fish Feast and Worg Tartare will be available for Dalaran Cooking Awards. So in 5 or fewer days, I'll have the requisite Awards ready for purchasing the recipes and I will be able to hit exactly 45 recipes for the Northrend Gourmet (I sit at 42/46 right now). I'm also at 157/160 for the Chef de Cuisine, so these three recipes will also get me that achievement. And as I sit at 66/100 Dalaran Cooking Awards, it will take me approximately 24 or so days to achieve 100 Dalaran Cooking Awards to completely finish the Cooking Achievements.
Labels:
achievement,
cooking
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