May 14, 2008

Lurker Wrap-Up

So last night, as you might have seen, the Gold 25 Man Team took down the Lurker Below! We started the night on a good note quickly taking out Gruul, skipped Magtheridon and went straight to SSC. Trash was cleared quickly with quite a few purples dropping including a Leatherworking and Blacksmithing pattern (never seem to see a tailoring pattern though). We had a few new people in the group, so after a quick explanation, we got set up and took on the Lurker.

He managed to get us the first time through, but we quickly regrouped, and with everyone seeing the fight now, we took him out! My sheep was left alone the whole fight and never broke (yay! for me - boo I'm the only mage). The healing on the individual platforms was amazing as we lost our hunter on our platform on th second dive but we were able to DPS both naga down without any CC on the subsequent dives.

(More shots here and here)

It sure was fun being able to go all out on DPS without worrying about aggro. We completely destroyed the Lurker before his first dive getting him under 65% and I was able to sustain almost 1,100 DPS while sheeping and sitting around waiting for the lurker to emerge. It sure is fun doing over 10% of the total raid damage for a 25 man fight.

On a side note, now that I am a class leader (DPS Casters), I seem to have amassed more addons than I would care to have on the screen. Big Brother was added to monitor my sheeps, but being able to see all pally buffs, consumables, and raid buffs is nice as I can quickly call out if someone needs to be rebuffed or alert people that they don't have food buffs (more on this in another post). I also installed Pally Power to monitor Pally Buffs which is nice because it allows me to quickly whisper a pally if I need a rebuff (i.e. Salvation after clicking it off to tank Krosh). As I am an assist, I can also switch up Pally Buffs as needed (e.g. no Salvation during Lurker fight). I also have Ora2 which litters my screen with tanks and tank targets, cooldowns for locks and druids, and ready checks. Patch 2.4.2 seems to have broken one of my cooldown monitors, but usually that is up as well. Below is a screenshot of my Raid UI while tanking Krosh (and below it fighting Lurker).


(More shots after he is down here and here)

After Lurker was defeated, we moved on and cleared trash to the next boss, but had no time to even attempt him. Overall, a very successful night as we have made progress and had a great time doing it. SSC is on notice!

May 13, 2008

Lurker Down!

Finally :)

Evoker's Silk Battlegear

With the breaking of Spellfire, I wanted to run the numbers of Evoker's Silk Amice and Evoker's Silk Raiment against Mantle of Nimble Thought and Spellfire Robe.

In the end, I lose 82 armor, 12 intellect, 3 critical strike, 40 damage, and 43 haste while I gain 26 stamina and 68 resilience.

It's an interesting trade off. Armor loss isn't huge. Intellect and crit loss are quite small as well. Gaining 260 health is nice as it pushes me to 10.2k health. And I also gain 68 resilience which is 1.72% less chance of me getting critically struck, -3.44% less critical strike damage and -1.72% DoT damage.

Worth a loss of 40 damage and 43 haste (2.7% casting time reduction)? Tough to say as I'm not on top of Resilience calculations since my main focus is on PvE.

Random Updates

A few quick random updates.

Bought some epic gems with Badges. 2xRuned Crimson Spinel, 1xGreat Lionseye. Since I was 2 over the spell hit cap, I replaced a Great Dawnstone with the Lionseye and I was 4 over the cap. With that, I was able to replace a Veiled Noble Topaz with a Spinel. Also upgraded a Runed Living Ruby with a Spinel. So I'm perfectly on the spell hit cap and gained 10 spell damage.

Heading through Kara last week, I picked up the T4 glove token and purchased Gladiator's Silk Handguards. Threw a +20 damage on it and last night Mercreus and I went 5-6 in arenas. We're just barely staying above 1,500 rating at 1,520 right now.

Last week, the Gold 25 Man Team quickly took down Gruul and headed to Mag. We were short one of our regular clickers so we assigned another warlock to the cube. First time through, he tried clicking the wrong cube so no one was on his. Next time through he got disconnected. Third time through I clicked and we took Mag down. We then went and only had time to clear trash up to Lurker. As the only mage, I had fun sheeping and watching who broke my sheeps.

Tonight we once again go to Gruul, Mag and Lurker.

No new pets or recipes. Enchant Boots: Vitality was on auction for 2000g and didn't sell. Seller lowered it to 1600g. Still too pricey for me.

I logged out last night in my PvP gear which is odd for me, but I can see that I have almost 10k health and 201 resilience. With the new gloves I got, they break the Spellfire bonus, so I went out and purchased Evoker's Silk Raiment and Evoker's Silk Amice. I haven't run the numbers, but I will lose damage in the trade, but gain 68 resilience (or more depending on how I socket them). Once I run the numbers, I will post again.